Save % can be an incredibly useless stat. You can only get 1 save per game but in theory you can have as many blown saves as you have players on the roster, minus 1(the SP). If you are the away team and get a 1 run lead going into the 7th but a guy gives it up, that’s a blown save. Let’s say you regain the lead in the top of the 8th by 1 run but the next guy gives it up, blown save. Top 9 you get the lead again but your closer losses it, blown save. Let’s say you take the lead AGAIN in the 10th and this time it holds for a save.
You won the game, you a had save but you also had 3 blown saves for 25% save percentage. It both tells you what you think it’s telling you and also not what you think it’s telling you.
Yes — any time a reliever comes in with a lead and fails to hold it.
Top of first “we” score three.
Bottom of first the starter loads the bases on 12 straight balls and gets lifted. Reliever gives up a home run then records 27 straight outs. Meanwhile, “we” score twice more and win 5-4.
Not exactly, the reliever has to enter the game in a “save situation,” meaning somebody else has to be in line for the W. In your scenario, the starter cannot get the win because he failed to pitch 5 innings so the reliever would not be in a “save situation” at any point, thus no blown save.
Oops. You are correct. And having the scorekeeper assign the win if the starter does not go 5 eliminates most of the outlandish scenarios. Save % is still a pretty useless stat, though.