I like the mental challenge. Also - especially now that I have self-sustaining power - you can walk away a leave it running making stuff for you and come back after a pee break/beer run and see what you have now.
I pussied out on a total rebuild of my base. I did blight the landscape with some transmission towers, though, so that’s a plus.
I need to send the last big order of manufactured parts up the Space Elevator before I can see what the next batch of items will be. That will help me better understand what my factory layout will need to be for the next segment of the game.
To be honest, one of the two items I need to make is relatively simple and pulls from my existing parts bins that were already full, so this is a good way to get those lines moving again. The other one is the Versatile Framework for which I posted the layout above. That is working as planned but the pace of production is glacial.
One thing I really like about having this game on my Mac is that I can leave it running while I do the shit I need to do. I can swipe between the game and my Home Screen to do things like post here, and the game is just chugging away!
Wanton destruction of the environment never sleeps.
I found a cave that is full of nasty little “Stingers” - creepy little fuckers that look like smaller versions of the arachnids in Starship Troopers - but I have figured out how to take them out now. The cave also had three very healthy nodes of quartz, which I have been looking out for.
Better yet, the other end of the cave comes out by one of my coal production sites. It was invisible from the outside at that end, but from the inside there were rocks that could be demolished with explosives, which I just happened to have.
With the cave opened up, I built a miner on a quartz node, ran power lines and conveyor belts to the surface and built a loading dock for trucks. I’m not going to set up a supply route just yet, as that doesn’t make sense until I decide where it needs to be delivered in my new factory layout.
No, that’s not built yet. But I’m about 10 minutes away from completing all the frames needed to complete the order up the Space Elevator. Factory rebuild is the job after that - I was just picking around in a cave while those frames came off the production line. It was a happy accident that I found the quartz.
Thanks for triggering my long dormant Defender PTSD.
You and me both.
Same buddy sent that to me last week, asking if I wanted a stand-up built for my game room.
I called him an asshole and said we’d talk later.
I haven’t played Satisfactory today. I have been too busy doing this:
This is the layout for my factory making basic parts. Everything else I have to make draws from these 8 bins. This layout uses all the raw materials I have at my base location, plus the coal coming in from afar. I am currently limited to a belt speed of 270 units/pm, if you were wondering what is going on with my last line of Iron Ore smelters.
The next question I have to answer for myself is: do I lay this all out on the ground, or build a three-floor factory? I suspect, weirdly, that a multi-floor building may make the logistics easier. I have the ability to attach conveyor belts and power lines to the walls and ceilings now…
Factory layout 2.0:
I have added in the production of Concrete and products from Quartz and Caterium, while setting the whole thing into a 3-story building. There will be a front row of storage boxes, served by a pair of “sushi” belts (in pink, naturally) with any overflow running into a “Trash” box and ultimately into a Sink for “Awesome Shop” credits.
I have tried to balance the sushi belts so that they never exceed 270 units/pm. The Trash storage box in front of the Sink acts as a buffer as it has two inputs to the Sink’s one, and also allows me to throw random shit into the Sink via the storage box. That way, if there is an overflow greater than what the single belt into the Sink can handle at any given time, it will accumulate in the storage box before backing up the belts.
It’s still possible for my sushi belts to become overloaded if the parts boxes start to fill up, but if that happens it means I have bigger problems elsewhere because I should be drawing pretty heavily on these parts for other build items.
I have decided to make this one building, and then have compound components assembled in separate buildings for aesthetics and (hopefully) reduced complexity. Until I get to the point where I’m dealing with “Manufacturers” - that have four inputs - this should be the most complicated thing I have to build.
Measure twice and something something.
My 37 x 15 factory footprint is insanely large. Each foundation slab is 8 x 8 metres, so it would be over 4 square kilometres. And I don’t need to tell you all how big that is.
Also, I found another Iron node when clearing up the old set, so I can pull in 600 units/pm of Iron Ore and it would be stupid not to expand capacity to take advantage of that additional throughput.
So I’m going to break this down even more. I’m going to build an Iron-only building first, and then see how logic suggests placing other buildings.
Here’s the bones of my factory so far. I still need to hook up some of the logistics inside, connect it to power and resources outside, and place the storage bins, but I’m getting there.
The trial and many, many errors of running belts along the ceilings took up far more time than it should. The busiest floor - the first one up from the mini logistics floor - needs to have this all re-done.
I’m leaving it open for now because I do not yet have access to lighting and I have only plain walls. I need to unlock the fancy wall set that includes windows, doors and conveyor slots before I ever think about cladding this thing.
It’s been a while, but I’m finally making shit again. Just basic iron parts for now, but my logistics appears to be solid and my sushi lines appear to be working.
To really get cranking though, I’m going to have to re-do the coal truck run and add runs to get Quartz and Caterium.
That sounds…uncomfortable. Too much sushi will do that. But I’m happy for you.
HOF
Sushi Glory Hole. Imagine that.
I’d rather not.
You got nothing to fear,
Sushi Glory Hole is a good idear
You’ll all be pleased to hear that my original sushi belt overflow system is working fine. I tried to use a sushi belt to load up an assembly line, but that was a disaster - the least used part gummed up the entire system. Currently that assembly line is working, but it is being fed by an absolute mess of belts that I have to clean up.
Meanwhile, I have been laying down roads to speed up my supply chain. Right now they are just floating in vertical space, but I want to get the network built and running before I backfill with supporting structures.
They’re nothing fancy, just flat black asphalt with the occasional curve and elevation change. I am taking my road-building philosophy from the Romans. I’ll go back and add lines, lights etc. later.
Whew. That’s a big relief.
I’m looking forward to a good night sleep.